TL Polyline Morph

TL Polyline Morph

Win32 a 64, Čeština

Todor Latev
Morphs one polyline into another by generating intermediate polylines at arbitrary stages of the process.

Obecné pokyny k použití

Click on the TLPLineMorph icon in the Add-ins tab or type in the command directly in the command line.
Pick a source and a target polyline and optionally adjust the progress setting to some value in the interval [0%-100%]. A morph polyline will be generated.

Náhled obrazovky

Příkazy

Ikona pásu karet/panelu nástrojů Příkaz Popis příkazu

TLPLineMorph

Morphs one polyline into another by generating intermediate polylines at arbitrary stages of the process

Instalace/odinstalace

The installer that ran when you downloaded this app/plug-in from Autodesk App Store will start installing the app/plug-in. OR, simply double-click the downloaded installer to install the app/plugin.

You may need to restart the Autodesk product to activate the app/plug-in.

To uninstall this plug-in, exit the Autodesk product if you are currently running it, simply rerun the installer, and select the "Uninstall" button. OR, click Control Panel > Programs > Programs and Features (Windows 7/8.1/10/11) and uninstall as you would any other application from your system.

Další informace

For polylines with thousands of vertices, the operation may take some time. Hit the escape key to abort an operation in progress at any time. For best results make sure the directions of the polylines are similar i.e. you may have to reverse a polyline direction if the intermediate polylines self intersect.

Známé problémy

Currently the app treats all polylines as a string of vertices ie curves are not supported. Additionally, the "IsClosed" boolean variable is ignored and all polylines are treated as "open". You can easily work around this limitation by simulating a closed polyline - ie by inserting a vertex close to the starting vertex of the polyline.

The app also does not support polylines with different elevations drawn in different UCS systems.
A polyline object will still be generated but may have incorrect vertex elevations. To work around this issue convert the polylines to 3D polylines.

Kontakt

Název společnosti: Todor Latev
Kontakt na podporu: todor.latev@gmail.com

Informace o autorovi/společnosti

Todor Latev

Informace o podpoře

For questions/comments/suggestions/bug reports etc please send an email to Todor.Latev@gmail.com.

Historie verzí

Číslo verze Popis verze

2018.11.8

Added 2024 support
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