Unity File Exporter
Description
This is an Autodesk® Fusion 360™ add-in for Unity Package File Exporting. This is a great way to model parametric data for a variety of purposes, this add-in always you to develop models for the Unity Game Development Software to provide a way to create models with real physical hierarchies as well as real physical model attributes. There are also additional features that allow you to export a given model's joint information as well as material information to enhance the way you design games.
I created this add-in as a way for model developers to have an easy pathway from a real parametric design tool into an application that is widely used for Hobbyist Game and Animation creation. This is the perfect add-in for a new user looking to create a mechanical model that they can import into Unity for a realistic-looking feel. Or for an experienced engineer to try something new with exporting into Unity to create realistic Real-time animations.
Hi,
When I try, nothing appears in Assets and I don't have the popup to ask me to import. And no error
Have a nice weekend.
RE : I resolved the problem
It correctly outputs to unity, however because it outputs to a prefab unity doesn't expose any import properties like it does with an fbx. As a result, things like scale have to be corrected as unity objects, which can cause problems when going from mm to meters as it increases double errors.
It would be better to export as an obj, imo
any chance of a mac version coming?
This really should just be a built-in part of Fusion. So good. Thank you, Shawn!
Waiting this for a century.
It would be good if you could adjust the output scale since everything becomes very large in Unity if you are working with millimeters. But that's not a big deal since you can scale things down in Unity.