LevelAutoSet

Digitally signed app

Paid
OS:
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Description

Set Selected Elements’ Reference Levels to Closer Level.

 

With this add-in, you will be able to set levels of elements by proximity criteria while keeping them at the current spatial position. It will deal with almost all elements such as walls, floors, roofs, railings, ceilings, conduits, ducts, pipes, cable trays, stairs, family instances like beams, pillars, etc...

 

This add-in will not be able to set the level of the reference level is set to workplane and it can't be changed manually.

About This Version

Version 1.3.0, 5/29/2024
- Autodesk® Revit® 2025 compatible - Better handle of DPI changes - Fixed Bugs


Screenshots and Videos


Customer Reviews

5 reviews
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  • Works Great
    Stefan (Panda) Pandaciuc | April 28, 2023 Verified Download (What's this?)

    The tool performance is very good and easy to use.
    I think there should be more options of getting the elements, as now it only works on pre-selection. Maybe it`s a good idea to automatically get the elements of a category, by filter, in a view or the entire model.


  • Amazing for MEP coordinator
    kevin sunsothi | November 20, 2022 Verified Download (What's this?)

    Thank you for this excelent plugin !

    Juan Osborne (Publisher) | November 23, 2022

    Glad you find it useful! Thanks!


  • Very good for big project
    Akaraparn Tepsuwan | January 23, 2021 Verified Download (What's this?)

    Please create video for explain this tool.
    Thank you JUAN


  • Save time
    Carlos Toribio | March 26, 2020

    You can forget about the schedules.

    THKS JUAN


  • Fixes the way Revit cant reassign levels to multiple categories
    Andrew Eaton | March 03, 2020 Verified Download (What's this?)

    This tool has been great for reassigning an entire floor of services to the correct level without breaking the systems. 

    An absolute must for MEP Modelling! 

    Keep developing these tools Juan!

    Juan Osborne (Publisher) | November 23, 2022

    Thank you very much Andrew!

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