Manual Numbering

Manual Numbering

Versión de prueba
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Descripción

The MNum command helps you quickly number drawing objects in the order you want. Just click on the objects and the program will insert a new number. You can use the program to number text, table cells, leaders, blocks, solid parts, electrical lines and any curves.

  • You can configure where the program will write the number - it can be the content of Text, Multitext, Multileaders. Or table cells. Or the name of a block, part, line. Or a given block attribute.

  • The program can create names for any drawing objects, including solids and polylines. Then you can see and edit these names in the A>V>C> Properties palette.

  • The program can write number to any block attributes. And if the block does not have the specified attribute, the program will create a new invisible attribute.

  • You can write the number not only in the name of the object, but in the properties Kind and Description (Info). If you order the revision of additional properties, then it will also be possible to write numbers in them.

  • The numbering template allows you to substitute not only the number, but also any properties of the object and drawing. For example, you can insert the layer or material or part length or add any text.

  • You can number not only with numbers, but also with Latin and Cyrillic letters, Roman numerals, hexadecimal numbers.

  • The start number can be set in the settings.

  • The ending number is remembered in the Number_of_details property of the drawing and the numbering can be continued automatically the next time it is called.

  • You can add any text (prefix) in front of numbers without changing the template at each numbering call.

  • The numbered object becomes invisible until the end of the command to avoid re-numbering.

  • You can configure up to 9 numbering styles and quickly switch them from the command line.

 

If you are too lazy to click all objects one by one, then use the Numbering command (AvcNum), which numbers any number of objects in 1 click.

By using this program, you ensure that the parts have the same names in the LAY command lists, Sawing Table, and Smart Leaders. The presence of the plugin A>V>C> Properties Palette is optional. If you have the plugin A>V>C> Properties Palette you can edit the name of each part, each object manually. And to quickly highlight identical parts by name, use the Select Same (SSO) or Find by Name (FindName) command. You may also find the Select No Name (SNN) command useful for finding objects that you forgot to give a name by mistake.

Descripción de la versión de prueba

To run the plugin, you will have to register account and top up your account balance or receive bonuses.

Then you can activate one of the licenses:

Acerca de esta versión

Versión 2024.09.04, 23/10/2024
MNum: When writing a number to the "Name or text" of a block, the command now checks that the block has only 1 visible attribute and writes the number to it. If the block has many visible attributes or none, then the block name changes. MNum: When writing a number to the "Info" of a block, the command now checks that the block has an "Info" attribute and writes the number to it. If not, then to the Description property of the block. MNum: button icons updated.


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