spherene® for Autodesk® Fusion®

spherene® for Autodesk® Fusion®

Win64, English

Spherene
Spherene metamaterial emulates isotropic bulk material but with variable density.

General Usage Instructions

  1. Define the shape in which the spherene will generated (the Envelope) using a solid B-Rep or closed mesh.
  2. Specify the volume fraction (Density) and Thickness by assigning values to Faces on the Envelope or other Bodies.
  3. Maybe refine your design by defining closed regions (Boundaries), keep-out zones and voids (Cavities), and more.
  4. Compute.

Screenshots

Commands

Ribbon/Toolbar Icon Command Command Description

sphe_add_env

Select Envelope geometry to create a new project. ● Permitted types: solid B-Rep & closed mesh ● "_env" will be added to the body name in the Browser.

sphe_compute

Adjust settings and start cloud computation. ● DRT (set to desired wall thickness, and use a THICKNESS FIELD to deviate where necessary ● Part Name (housekeeping) ● Max Execution Time ● Create Solid Surface: when unchecked, the Single Surface (sheet geometry) is created instead. Faster, but needs to be thickened for printing.

sphe_compute (lock)

While your spherene is being computed, the COMPUTE button is locked. Once done, it will revert to the colourful active state.

sphe_add_edit_field

Assign control data to existing Faces, Bodies or Points. ● Density [0-50%], recommended values are 2.8, 4, 5.6, 8, 11, 16 and 22 ● Surface Bias [±1.00], balance front/back volumes, enlarge or contract volcanoes, decrease stiffness ● Thickness [mm], used to locally deviate from DRT.

sphe_remove_data

Remove Spherene attributes from Faces, Bodies or Points.

sphe_add_boundary

Add a modifier to define regions where to: ● thicken spherene, close front, back or both labyrinths ● create and control blends and smooth transitions ● use B-Rep surfaces or faces, fully or partially inside of Env.

sphe_add_cavity

Add a modifier to create a void. ● Specify which labyrinth is to be voided ● Loosely control effect and influence.

sphe_add_dfenv

Define and generate spherene inside of a separate Envelope, before being trimmed with the actual Envelope. ● Control the outer spherene appearance (Dfenv distinctly larger than Env), and/or ● Ignore details on Env during generation (Dfenv simplified version of Env).

sphe_labels_show

Unhide spherene labels.

sphe_labels_hide

Hide spherene labels.

sphe_clear_all

Clear all Spherene attributes.

sphe_refresh

Redraw all Spherene attributes.

sphe_help

Open the help documentation in a browser.

Installation/Uninstallation

Install

The installer that ran when you downloaded this app/plug-in from Autodesk App Store will start installing the app/plug-in. Or, simply double-click the downloaded installer to install the app/plugin.

Uninstall

You can unload the add-in without uninstalling it by clicking the "Stop" button when the add-in is selected in the list box on the "Add-Ins" tab of the "Scripts and Add-Ins" dialog.

Unchecking "Run on Startup" causes the add-in not to be loaded in future Autodesk® Fusion® sessions.

To uninstall this plug-in, exit the Autodesk product if you are currently running it, simply rerun the installer, and select the "Uninstall" button.

Or, you can uninstall it from 'Control Panel/Programs and Features, just as you would uninstall any other application from your system. 

Additional Information

Known Issues

Text commands not implemented.

Contact

Company Name: Spherene
Support Contact: integrate@spherene.ch

Author/Company Information

Spherene

Version History

Version Number Version Description

1.0.0

Initial Release.
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